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Torchlight ii review ign
Torchlight ii review ign












Using a gun enables the Blast Cannon skill, which initially does bonus damage but when ranked up adds a blindness effect and increase’s a target’s vulnerability to damage. Some skills can only be used with certain weapons, so the option to equip two weapon sets simultaneously and swap between them with the W key is welcome. In case you don’t want to waste hotbar space with potions, you can simply hit Z or X, which will automatically activate your most powerful health or mana potion. In the hotbar spaces not occupied by skills, you can drop in scrolls of identity to reveal stats on magic items, scrolls of town portal to head back to safe zones, as well as mana and health potions. Skills can also be assigned to your mouse buttons, and by pressing Tab you can cycle through two tied to the right mouse click. Unlocked skills can be fitted into a hotbar at the screen’s bottom, letting you activate whatever you want at any time.

torchlight ii review ign

You also get skill points, which can be dumped into categories to learn and power up individual skills, so you have to balance investing in and unlocking a number of skills against the value of heavily investing in only a few skills. When leveling, you unlock stat points to dump into skill categories to manually boost things like attack power and health reserves. Consuming health potions is still important to survival, especially while playing a close-up fighter like the new Engineer class, but you have to wait for the regenerative effects of one potion to wear off before guzzling another. Health and mana potions are in, for instance, but they can’t be spammed. It also retains many classic mechanics born in the days of Diablo, modified for the better. Instead of descending through multiple layers of a single dungeon, you run across a large expanses of outdoor terrain, giving your journey a sense of progression and adding a thrill of exploration not present in the first game. However, I expected more depth out of a game that is demanding payment especially when there are much better dungeon crawlers out there, including its own predecessors.Similar to the changes made between Diablo I and II, Torchlight II actually features an overworld instead of Torchlight’s single town. I could play with all my friends and enjoy adventuring together with its excellent gameplay. Now, if this game had been free, I wouldn’t have been so critical about these points. You could just pick one at random, but it will likely lead you to find out that the relic was a bad choice for your class after you poured a dozen hours into it. This means rather than jumping into the game to play, the game encourages you to read into all of the relic skills and your character skills to find the best combination, when you won’t even be touching most of these skills until much later in the game.

torchlight ii review ign

But be careful! You can never change your relic. At character creation, you have to pick from one of many relics that will grant you a third skill tree. Alternatively, you can allocate your points as you go, just to find out your build is useless late game, forcing you to create a new character.Īnother baffling decision is the inclusion of relics, which might have been something they threw in at the last minute for some attempt at depth. And levelling with just your basic attack is miserable. This leads to the terrible conclusion that, if you want your character to be good in the late game (where all the loot is), it’s smart to never spend your skill points early until you can dump it all into your preferred skills.














Torchlight ii review ign